I’m learning some important things at art school. For example:
The number one killer of artistic passion is greed.
This truth is easily observable out there in the industry. But it has been doubly confirmed to me simply through my short time at the Art Institutes.
In my opinion, too many teachers put too much emphasis on “career preparation” here. They almost have their own dialect in which every other sentence translates roughly as “what you’re learning is going to make you money.”
Great. It’s good to know that before choosing a program of study… but it’s bad habit to make students forever dependent on that carrot dangling in front of them. Commercial art is a means to money – and a whole lot more. And even money is not an end in itself.
Because of the materialistic focus, I was starting to lose sight of why I was even here. And then, in Jacob Dobson’s class, I found it again – Oh yeah, graphic design is positively life-giving for me. I like sensing when something is right and wrong. I get a thrill when a new visual concept shows up in my brain.
It’s nice, because we actually discuss art in his class, not the rat race.
This morning we looked at the influence of greed on art, among other things. This schema of Jacob’s explains a lot of things, so I’m reproducing it here.
Elements & Principles of Design Hunt
My first assignment in Jacob’s class involved searching the internet for design pieces that exemplified an element or a principle of design. I’m just going to give these as links, so that I don’t mess up as far as copyright is concerned.
TEXTURE | TONE | PATTERN | TIME | LINE | SPACE | EMPHASIS | BALANCE | SCALE | LIGHT
A color wheel assignment and a perspective drawing assignment are in the works. Stay tuned.